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WebGL Cheat Sheet update Long overdue, here's an updated version of the WebGL Cheat Sheet with a few adjustments. Since the original post, the official WebGL specs have been made public and there have been some changes to the API (see this article for a list) that I haven't incorporated into these docs until now. Thanks to Gonzalo for poking me a few days so I could get this done. Additional corrections are of course still more than welcome.

Links

WebGL Cheat Sheet (PDF)

WebGL Cheat Sheet (HTML)

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